Building the next generation of Roblox systems.

Arriva Corporation specialises in frameworks, infrastructure tooling, internal systems and immersive Roblox experiences — built with long-term stability and polish in mind.

What we focus on

Our work spans tools, infrastructure and immersive experiences across multiple platforms.

Frameworks & Infrastructure

Licensing, authentication, permissions, admin systems and backend tooling — engineered for stability and scale.

Experiences & Worlds

Transport simulations, facility projects and narrative-driven environments powered by in-house systems.

Developer Tooling

Internal dashboards, moderation interfaces, automation systems and support utilities for studios and teams.

Community & Operations

Organised staffing structures, event systems, moderation pipelines and long-term operational workflows.

Roblox Platform

Large-scale Roblox systems, experiences and infrastructure projects built with reliability, performance and maintainability in mind.

Discord & VRChat

Community hubs, moderation workflows and relaxed VRChat social spaces — focused on clear communication, calm interaction and sustainable community growth.

Our Projects & Divisions

Each area focuses on a unique part of the Roblox ecosystem.

RoAdmin

Licence Manager

Arriva Connecting Roblox

Cermona Foundation

Our Team

The people behind our systems, worlds and operations.

Dawid P.
Chief Executive Officer
Oversees the entire organisation, systems direction and quality standards across all projects.
Ben F.
Chief Operations Officer
Manages organisational workflows, staffing coordination and cross-project operations.
Mohammed H.
Chief Development Officer
Engineering lead for frameworks, internal tooling and architectural design across projects.
Oliver G.
Head of Legal Affairs
Oversees contracts, compliance, intellectual property and corporate legal strategy.
Amelia W.
Legal Counsel
Advises on platform policy, regulatory matters and dispute handling.
Daniel H.
Legal Counsel
Handles contractual reviews, licensing terms and risk assessments.
Sophia P.
Compliance Officer
Ensures internal systems comply with applicable laws and platform regulations.
James O.
Policy & Governance Advisor
Maintains internal policies, enforcement frameworks and governance standards.
Emily R.
Support Team Lead
Oversees support operations, escalations and service quality.
Liam T.
Support Specialist
Handles user enquiries, account issues and general assistance.
Hannah C.
Support Specialist
Provides front-line support and ticket resolution.
Noah M.
Support Specialist
Assists users with platform navigation and common issues.
Isla B.
Support Specialist
Focuses on customer communication and resolution follow-ups.
Ethan K.
Support Specialist
Handles moderation-related enquiries and user reports.
Mia L.
Support Specialist
Provides assistance across multiple Arriva Corporation services.
Jack S.
Support Specialist
Resolves access, account and permission-related issues.
Ava N.
Support Specialist
Assists users with support documentation and guidance.
Lucas F.
Support Specialist
Handles routine tickets and escalation preparation.
Zoe D.
Support Specialist
Provides user-facing support and feedback tracking.
Ryan P.
Support Specialist
Focuses on response quality and turnaround times.
Chloe A.
Support Specialist
Handles overflow tickets and cross-team coordination.
Aaron V.
Technical Support Lead
Oversees technical diagnostics, tooling issues and escalations.
Callum J.
Technical Support Engineer
Investigates system errors, bugs and backend-related issues.
Nina R.
Technical Support Engineer
Assists with infrastructure, deployment and tooling support.
Tom H.
Technical Support Engineer
Handles advanced troubleshooting and internal system reports.
Leo H.
Management Team
Oversees staff organisation, communication pipelines and operational consistency.
Max L.
Staff Supervisor
Supervises internal teams, manages project workflows and ensures operational standards.
George M.
Programmer
Implements gameplay logic, UI systems and experience-oriented features.
Dustin A.
Programmer
Develops backend systems, gameplay architecture and advanced in-world logic.
Alex R.
Programmer
Works on gameplay systems, internal tools and performance optimisation.
Sam T.
Programmer
Focuses on UI logic, client-side systems and user experience features.
Jordan M.
Programmer
Assists with backend services, data handling and system reliability.
Josh G.
Builder
Constructs environments, builds world assets and supports visual development.
Oliver K.
Builder
Designs and constructs detailed environments and structural assets.
Elliot P.
Builder
Focuses on map layout, scale accuracy and environmental flow.
Ryan D.
Builder
Supports asset placement, optimisation and visual consistency.
Neko S.
Voice Actor
Delivers voice lines and character audio for atmospheric and narrative features.
Gregory C.
Voice Actor
Provides vocal performance and narration for experience-driven content.
Landon F.
Voice Actor
Performs dialogue, scene narration and thematic vocal content.
Kai G.
Voice Actor
Provides voice recordings for in-game systems, characters, and immersive audio elements.

What We Build

Our expertise spans multiple areas of development and operations.

Systems Engineering

Frameworks, automation, scalable backend logic and high-reliability tools.

Infrastructure Tools

Licensing, authentication, permission routing and studio utilities.

Experience Design

World structures, gameplay logic, simulated systems and dynamic environments.

Operations & Staff Systems

Moderation tools, workflows, staff structure design and organisational support.

Ready to explore more?

Learn about how we work, what we build, and how you can join the team.

About Us Careers